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-rw-r--r--doc/classes/CollisionShape2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml
index 3136f132bf..3312fad99c 100644
--- a/doc/classes/CollisionShape2D.xml
+++ b/doc/classes/CollisionShape2D.xml
@@ -7,7 +7,7 @@
Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html
+ <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link>
</tutorials>
<demos>
</demos>