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Diffstat (limited to 'doc/classes/CollisionShape2D.xml')
-rw-r--r-- | doc/classes/CollisionShape2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml index 09d7ceb044..ed5a094996 100644 --- a/doc/classes/CollisionShape2D.xml +++ b/doc/classes/CollisionShape2D.xml @@ -7,7 +7,7 @@ Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to give create solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html + http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html </tutorials> <demos> </demos> |