diff options
Diffstat (limited to 'doc/classes/CollisionPolygon2D.xml')
-rw-r--r-- | doc/classes/CollisionPolygon2D.xml | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml index cdaa0638ba..a9d8a85226 100644 --- a/doc/classes/CollisionPolygon2D.xml +++ b/doc/classes/CollisionPolygon2D.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CollisionPolygon2D" inherits="Node2D" version="4.0"> +<class name="CollisionPolygon2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Defines a 2D collision polygon. </brief_description> <description> - Provides a 2D collision polygon to a [CollisionObject2D] parent. Polygons can be drawn in the editor or specified by a list of vertices. + Provides a concave or convex 2D collision polygon to a [CollisionObject2D] parent. Polygons can be drawn in the editor or specified by a list of vertices. See also [ConvexPolygonShape2D]. + In the editor, a [CollisionPolygon2D] can be generated from a [Sprite2D]'s outline by selecting a [Sprite2D] node, going to the [b]Sprite2D[/b] menu at the top of the 2D editor viewport then choosing [b]Create CollisionPolygon2D Sibling[/b]. </description> <tutorials> </tutorials> |