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-rw-r--r--doc/classes/CollisionObject2D.xml24
1 files changed, 6 insertions, 18 deletions
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index d10368229c..086513cad5 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0-alpha">
+<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0-beta">
<brief_description>
Base node for 2D collision objects.
</brief_description>
@@ -21,6 +21,7 @@
<argument index="2" name="shape_idx" type="int">
</argument>
<description>
+ Accepts unhandled [InputEvent]s. [code]shape_idx[/code] is the child index of the clicked [Shape2D]. Connect to the [code]input_event[/code] signal to easily pick up these events.
</description>
</method>
<method name="create_shape_owner">
@@ -46,13 +47,6 @@
Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument.
</description>
</method>
- <method name="is_pickable" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- Return whether this object is pickable.
- </description>
- </method>
<method name="is_shape_owner_disabled" qualifiers="const">
<return type="bool">
</return>
@@ -68,6 +62,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ Returns [code]true[/code] if collisions for the shape owner originating from this [code]CollisionObject2D[/code] will not be reported to collided with [code]CollisionObject2D[/code]s.
</description>
</method>
<method name="remove_shape_owner">
@@ -79,15 +74,6 @@
Removes the given shape owner.
</description>
</method>
- <method name="set_pickable">
- <return type="void">
- </return>
- <argument index="0" name="enabled" type="bool">
- </argument>
- <description>
- Set whether this object is pickable. A pickable object can detect the mouse pointer enter/leave it and, if the mouse is inside it, report input events.
- </description>
- </method>
<method name="shape_find_owner" qualifiers="const">
<return type="int">
</return>
@@ -154,6 +140,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
+ Returns the child index of the [Shape2D] with the given id from the given shape owner.
</description>
</method>
<method name="shape_owner_get_transform" qualifiers="const">
@@ -195,6 +182,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
+ If [code]enable[/code] is [code]true[/code], collisions for the shape owner originating from this [code]CollisionObject2D[/code] will not be reported to collided with [code]CollisionObject2D[/code]s.
</description>
</method>
<method name="shape_owner_set_transform">
@@ -223,7 +211,7 @@
<argument index="2" name="shape_idx" type="int">
</argument>
<description>
- Emitted when an input event occurs and [code]input_pickable[/code] is [code]true[/code].
+ Emitted when an input event occurs and [code]input_pickable[/code] is [code]true[/code]. See [method _input_event] for details.
</description>
</signal>
<signal name="mouse_entered">