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-rw-r--r--doc/classes/CollisionObject2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index f847893a39..eb69a4aed4 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -214,7 +214,7 @@
</method>
</methods>
<members>
- <member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable">
+ <member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable" default="true">
If [code]true[/code], this object is pickable. A pickable object can detect the mouse pointer entering/leaving, and if the mouse is inside it, report input events. Requires at least one [code]collision_layer[/code] bit to be set.
</member>
</members>