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-rw-r--r--doc/classes/ClippedCamera3D.xml63
1 files changed, 23 insertions, 40 deletions
diff --git a/doc/classes/ClippedCamera3D.xml b/doc/classes/ClippedCamera3D.xml
index de90247536..1a0d3499cd 100644
--- a/doc/classes/ClippedCamera3D.xml
+++ b/doc/classes/ClippedCamera3D.xml
@@ -10,75 +10,58 @@
</tutorials>
<methods>
<method name="add_exception">
- <return type="void">
- </return>
- <argument index="0" name="node" type="Object">
- </argument>
+ <return type="void" />
+ <argument index="0" name="node" type="Object" />
<description>
Adds a collision exception so the camera does not collide with the specified node.
</description>
</method>
<method name="add_exception_rid">
- <return type="void">
- </return>
- <argument index="0" name="rid" type="RID">
- </argument>
+ <return type="void" />
+ <argument index="0" name="rid" type="RID" />
<description>
Adds a collision exception so the camera does not collide with the specified [RID].
</description>
</method>
<method name="clear_exceptions">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Removes all collision exceptions.
</description>
</method>
<method name="get_clip_offset" qualifiers="const">
- <return type="float">
- </return>
+ <return type="float" />
<description>
Returns the distance the camera has been offset due to a collision.
</description>
</method>
- <method name="get_collision_mask_bit" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="bit" type="int">
- </argument>
+ <method name="get_collision_mask_value" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns [code]true[/code] if the specified bit index is on.
- [b]Note:[/b] Bit indices range from 0-19.
+ Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="remove_exception">
- <return type="void">
- </return>
- <argument index="0" name="node" type="Object">
- </argument>
+ <return type="void" />
+ <argument index="0" name="node" type="Object" />
<description>
Removes a collision exception with the specified node.
</description>
</method>
<method name="remove_exception_rid">
- <return type="void">
- </return>
- <argument index="0" name="rid" type="RID">
- </argument>
+ <return type="void" />
+ <argument index="0" name="rid" type="RID" />
<description>
Removes a collision exception with the specified [RID].
</description>
</method>
- <method name="set_collision_mask_bit">
- <return type="void">
- </return>
- <argument index="0" name="bit" type="int">
- </argument>
- <argument index="1" name="value" type="bool">
- </argument>
+ <method name="set_collision_mask_value">
+ <return type="void" />
+ <argument index="0" name="layer_number" type="int" />
+ <argument index="1" name="value" type="bool" />
<description>
- Sets the specified bit index to the [code]value[/code].
- [b]Note:[/b] Bit indices range from 0-19.
+ Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
</methods>
@@ -95,15 +78,15 @@
<member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.0">
The camera's collision margin. The camera can't get closer than this distance to a colliding object.
</member>
- <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="ClippedCamera3D.ProcessMode" default="0">
- The camera's process callback. See [enum ProcessMode].
+ <member name="process_callback" type="int" setter="set_process_callback" getter="get_process_callback" enum="ClippedCamera3D.ClipProcessCallback" default="0">
+ The camera's process callback. See [enum ClipProcessCallback].
</member>
</members>
<constants>
- <constant name="CLIP_PROCESS_PHYSICS" value="0" enum="ProcessMode">
+ <constant name="CLIP_PROCESS_PHYSICS" value="0" enum="ClipProcessCallback">
The camera updates with the [code]_physics_process[/code] callback.
</constant>
- <constant name="CLIP_PROCESS_IDLE" value="1" enum="ProcessMode">
+ <constant name="CLIP_PROCESS_IDLE" value="1" enum="ClipProcessCallback">
The camera updates with the [code]_process[/code] callback.
</constant>
</constants>