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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ Circular Shape for 2D Physics.
+ </brief_description>
+ <description>
+ Circular Shape for 2D Physics. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_radius" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Return the radius of the circle shape.
+ </description>
+ </method>
+ <method name="set_radius">
+ <return type="void">
+ </return>
+ <argument index="0" name="radius" type="float">
+ </argument>
+ <description>
+ Set the radius of the circle shape.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="radius" type="float" setter="set_radius" getter="get_radius">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>