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-rw-r--r--doc/classes/CapsuleShape2D.xml6
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/CapsuleShape2D.xml b/doc/classes/CapsuleShape2D.xml
index 9c2b1c4a3d..df833e0582 100644
--- a/doc/classes/CapsuleShape2D.xml
+++ b/doc/classes/CapsuleShape2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Capsule 2D shape resource for physics.
+ Capsule shape for 2D collisions.
</brief_description>
<description>
- Capsule 2D shape resource for physics. A capsule (or sometimes called "pill") is like a line grown in all directions. It has a radius and a height, and is often useful for modeling biped characters.
+ Capsule shape for 2D collisions.
</description>
<tutorials>
</tutorials>
@@ -46,8 +46,10 @@
</methods>
<members>
<member name="height" type="float" setter="set_height" getter="get_height">
+ The capsule's height.
</member>
<member name="radius" type="float" setter="set_radius" getter="get_radius">
+ The capsules's radius.
</member>
</members>
<constants>