diff options
Diffstat (limited to 'doc/classes/CanvasLayer.xml')
-rw-r--r-- | doc/classes/CanvasLayer.xml | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml index ff2c3a8855..7c1b19b961 100644 --- a/doc/classes/CanvasLayer.xml +++ b/doc/classes/CanvasLayer.xml @@ -5,6 +5,7 @@ </brief_description> <description> Canvas drawing layer. [CanvasItem] nodes that are direct or indirect children of a [CanvasLayer] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [CanvasLayer] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below). + Embedded [Window]s are placed in layer 1024. CanvasItems in layer 1025 or above appear in front of embedded windows, CanvasItems in layer 1023 or below appear behind embedded windows. </description> <tutorials> <link title="Viewport and canvas transforms">$DOCS_URL/tutorials/2d/2d_transforms.html</link> @@ -35,11 +36,12 @@ <member name="custom_viewport" type="Node" setter="set_custom_viewport" getter="get_custom_viewport"> The custom [Viewport] node assigned to the [CanvasLayer]. If [code]null[/code], uses the default viewport instead. </member> - <member name="follow_viewport_enable" type="bool" setter="set_follow_viewport" getter="is_following_viewport" default="false"> - Sets the layer to follow the viewport in order to simulate a pseudo 3D effect. + <member name="follow_viewport_enabled" type="bool" setter="set_follow_viewport" getter="is_following_viewport" default="false"> + If enabled, the [CanvasLayer] will use the viewport's transform, so it will move when camera moves instead of being anchored in a fixed position on the screen. + Together with [member follow_viewport_scale] it can be used for a pseudo 3D effect. </member> <member name="follow_viewport_scale" type="float" setter="set_follow_viewport_scale" getter="get_follow_viewport_scale" default="1.0"> - Scales the layer when using [member follow_viewport_enable]. Layers moving into the foreground should have increasing scales, while layers moving into the background should have decreasing scales. + Scales the layer when using [member follow_viewport_enabled]. Layers moving into the foreground should have increasing scales, while layers moving into the background should have decreasing scales. </member> <member name="layer" type="int" setter="set_layer" getter="get_layer" default="1"> Layer index for draw order. Lower values are drawn first. |