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-rw-r--r--doc/classes/CameraFeed.xml54
1 files changed, 2 insertions, 52 deletions
diff --git a/doc/classes/CameraFeed.xml b/doc/classes/CameraFeed.xml
index f490faf369..4fc124592f 100644
--- a/doc/classes/CameraFeed.xml
+++ b/doc/classes/CameraFeed.xml
@@ -1,66 +1,16 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CameraFeed" inherits="Reference" category="Core" version="3.2">
+<class name="CameraFeed" inherits="Reference" version="4.0">
<brief_description>
A camera feed gives you access to a single physical camera attached to your device.
</brief_description>
<description>
- A camera feed gives you access to a single physical camera attached to your device. When enabled, Godot will start capturing frames from the camera which can then be used.
+ A camera feed gives you access to a single physical camera attached to your device. When enabled, Godot will start capturing frames from the camera which can then be used. See also [CameraServer].
[b]Note:[/b] Many cameras will return YCbCr images which are split into two textures and need to be combined in a shader. Godot does this automatically for you if you set the environment to show the camera image in the background.
</description>
<tutorials>
</tutorials>
<methods>
- <method name="get_id" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Returns the unique ID for this feed.
- </description>
- </method>
- <method name="get_name" qualifiers="const">
- <return type="String">
- </return>
- <description>
- Returns the camera's name.
- </description>
- </method>
- <method name="get_position" qualifiers="const">
- <return type="int" enum="CameraFeed.FeedPosition">
- </return>
- <description>
- Returns the position of camera on the device.
- </description>
- </method>
</methods>
- <members>
- <member name="feed_is_active" type="bool" setter="set_active" getter="is_active" default="false">
- If [code]true[/code], the feed is active.
- </member>
- <member name="feed_transform" type="Transform2D" setter="set_transform" getter="get_transform" default="Transform2D( 1, 0, 0, -1, 0, 1 )">
- The transform applied to the camera's image.
- </member>
- </members>
<constants>
- <constant name="FEED_NOIMAGE" value="0" enum="FeedDataType">
- No image set for the feed.
- </constant>
- <constant name="FEED_RGB" value="1" enum="FeedDataType">
- Feed supplies RGB images.
- </constant>
- <constant name="FEED_YCBCR" value="2" enum="FeedDataType">
- Feed supplies YCbCr images that need to be converted to RGB.
- </constant>
- <constant name="FEED_YCBCR_SEP" value="3" enum="FeedDataType">
- Feed supplies separate Y and CbCr images that need to be combined and converted to RGB.
- </constant>
- <constant name="FEED_UNSPECIFIED" value="0" enum="FeedPosition">
- Unspecified position.
- </constant>
- <constant name="FEED_FRONT" value="1" enum="FeedPosition">
- Camera is mounted at the front of the device.
- </constant>
- <constant name="FEED_BACK" value="2" enum="FeedPosition">
- Camera is mounted at the back of the device.
- </constant>
</constants>
</class>