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-rw-r--r--doc/classes/Camera3D.xml14
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml
index 2ada0c556d..8a91a91b22 100644
--- a/doc/classes/Camera3D.xml
+++ b/doc/classes/Camera3D.xml
@@ -29,11 +29,11 @@
Gets the camera transform. Subclassed cameras such as [ClippedCamera3D] may provide different transforms than the [Node] transform.
</description>
</method>
- <method name="get_cull_mask_bit" qualifiers="const">
+ <method name="get_cull_mask_value" qualifiers="const">
<return type="bool" />
- <argument index="0" name="layer" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns [code]true[/code] if the given [code]layer[/code] in the [member cull_mask] is enabled, [code]false[/code] otherwise.
+ Returns whether or not the specified layer of the [member cull_mask] is enabled, given a [code]layer_number[/code] between 1 and 20.
</description>
</method>
<method name="get_frustum" qualifiers="const">
@@ -92,12 +92,12 @@
Returns a 3D position in world space, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking.
</description>
</method>
- <method name="set_cull_mask_bit">
+ <method name="set_cull_mask_value">
<return type="void" />
- <argument index="0" name="layer" type="int" />
- <argument index="1" name="enable" type="bool" />
+ <argument index="0" name="layer_number" type="int" />
+ <argument index="1" name="value" type="bool" />
<description>
- Enables or disables the given [code]layer[/code] in the [member cull_mask].
+ Based on [code]value[/code], enables or disables the specified layer in the [member cull_mask], given a [code]layer_number[/code] between 1 and 20.
</description>
</method>
<method name="set_frustum">