diff options
Diffstat (limited to 'doc/classes/Camera3D.xml')
-rw-r--r-- | doc/classes/Camera3D.xml | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml index 30f6c2b951..afba478a20 100644 --- a/doc/classes/Camera3D.xml +++ b/doc/classes/Camera3D.xml @@ -55,10 +55,19 @@ <argument index="0" name="world_point" type="Vector3"> </argument> <description> - Returns [code]true[/code] if the given position is behind the camera. + Returns [code]true[/code] if the given position is behind the camera (the blue part of the linked diagram). [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/camera3d_position_frustum.png]See this diagram[/url] for an overview of position query methods. [b]Note:[/b] A position which returns [code]false[/code] may still be outside the camera's field of view. </description> </method> + <method name="is_position_in_frustum" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="world_point" type="Vector3"> + </argument> + <description> + Returns [code]true[/code] if the given position is inside the camera's frustum (the green part of the linked diagram). [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/camera3d_position_frustum.png]See this diagram[/url] for an overview of position query methods. + </description> + </method> <method name="make_current"> <return type="void"> </return> @@ -200,7 +209,7 @@ - ~107.51 degrees in a 16:9 viewport - ~121.63 degrees in a 21:9 viewport </member> - <member name="frustum_offset" type="Vector2" setter="set_frustum_offset" getter="get_frustum_offset" default="Vector2( 0, 0 )"> + <member name="frustum_offset" type="Vector2" setter="set_frustum_offset" getter="get_frustum_offset" default="Vector2(0, 0)"> The camera's frustum offset. This can be changed from the default to create "tilted frustum" effects such as [url=https://zdoom.org/wiki/Y-shearing]Y-shearing[/url]. </member> <member name="h_offset" type="float" setter="set_h_offset" getter="get_h_offset" default="0.0"> |