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-rw-r--r--doc/classes/Camera3D.xml8
1 files changed, 7 insertions, 1 deletions
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml
index cd17a31e23..06e2f83f05 100644
--- a/doc/classes/Camera3D.xml
+++ b/doc/classes/Camera3D.xml
@@ -26,7 +26,7 @@
<method name="get_camera_transform" qualifiers="const">
<return type="Transform3D" />
<description>
- Returns the transform of the camera plus the vertical ([member v_offset]) and horizontal ([member h_offset]) offsets; and any other adjustments made to the position and orientation of the camera by subclassed cameras such as [ClippedCamera3D] and [XRCamera3D].
+ Returns the transform of the camera plus the vertical ([member v_offset]) and horizontal ([member h_offset]) offsets; and any other adjustments made to the position and orientation of the camera by subclassed cameras such as [XRCamera3D].
</description>
</method>
<method name="get_cull_mask_value" qualifiers="const">
@@ -42,6 +42,12 @@
Returns the camera's frustum planes in world space units as an array of [Plane]s in the following order: near, far, left, top, right, bottom. Not to be confused with [member frustum_offset].
</description>
</method>
+ <method name="get_pyramid_shape_rid">
+ <return type="RID" />
+ <description>
+ Returns the RID of a pyramid shape encompassing the camera's view frustum, ignoring the camera's near plane. The tip of the pyramid represents the position of the camera.
+ </description>
+ </method>
<method name="is_position_behind" qualifiers="const">
<return type="bool" />
<argument index="0" name="world_point" type="Vector3" />