diff options
Diffstat (limited to 'doc/classes/Camera2D.xml')
-rw-r--r-- | doc/classes/Camera2D.xml | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index c24bcde7b3..e5d1649c29 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -9,8 +9,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="align"> <return type="void"> @@ -23,7 +21,7 @@ <return type="void"> </return> <description> - Removes any [code]Camera2D[/code] from the ancestor [Viewport]'s internal currently-assigned camera. + Removes any [Camera2D] from the ancestor [Viewport]'s internal currently-assigned camera. </description> </method> <method name="force_update_scroll"> @@ -44,7 +42,7 @@ <return type="Vector2"> </return> <description> - Returns the location of the [code]Camera2D[/code]'s screen-center, relative to the origin. + Returns the location of the [Camera2D]'s screen-center, relative to the origin. </description> </method> <method name="make_current"> @@ -71,7 +69,7 @@ If [code]true[/code], the camera is the active camera for the current scene. Only one camera can be current, so setting a different camera [code]current[/code] will disable this one. </member> <member name="custom_viewport" type="Node" setter="set_custom_viewport" getter="get_custom_viewport"> - The custom [Viewport] node attached to the [code]Camera2D[/code]. If null or not a [Viewport], uses the default viewport instead. + The custom [Viewport] node attached to the [Camera2D]. If null or not a [Viewport], uses the default viewport instead. </member> <member name="drag_margin_bottom" type="float" setter="set_drag_margin" getter="get_drag_margin"> Bottom margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen. |