diff options
Diffstat (limited to 'doc/classes/Camera.xml')
-rw-r--r-- | doc/classes/Camera.xml | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index c840da9266..5d6c13498c 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Camera" inherits="Spatial" category="Core" version="3.0-alpha"> +<class name="Camera" inherits="Spatial" category="Core" version="3.0-beta"> <brief_description> Camera node, displays from a point of view. </brief_description> @@ -249,25 +249,25 @@ </method> </methods> <constants> - <constant name="PROJECTION_PERSPECTIVE" value="0"> + <constant name="PROJECTION_PERSPECTIVE" value="0" enum="Projection"> Perspective Projection (object's size on the screen becomes smaller when far away). </constant> - <constant name="PROJECTION_ORTHOGONAL" value="1"> + <constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection"> Orthogonal Projection (objects remain the same size on the screen no matter how far away they are). </constant> - <constant name="KEEP_WIDTH" value="0"> + <constant name="KEEP_WIDTH" value="0" enum="KeepAspect"> Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's width by changing the height. Height is [code]sizey[/code] for orthographic projection, [code]fovy[/code] for perspective projection. </constant> - <constant name="KEEP_HEIGHT" value="1"> + <constant name="KEEP_HEIGHT" value="1" enum="KeepAspect"> Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's height by changing the width. Width is [code]sizex[/code] for orthographic projection, [code]fovx[/code] for perspective projection. </constant> - <constant name="DOPPLER_TRACKING_DISABLED" value="0"> + <constant name="DOPPLER_TRACKING_DISABLED" value="0" enum="DopplerTracking"> Disable Doppler effect simulation (default). </constant> - <constant name="DOPPLER_TRACKING_IDLE_STEP" value="1"> + <constant name="DOPPLER_TRACKING_IDLE_STEP" value="1" enum="DopplerTracking"> Simulate Doppler effect by tracking positions of objects that are changed in [code]_process[/code]. Changes in the relative velocity of this Camera compared to those objects affect how Audio is perceived (changing the Audio's [code]pitch shift[/code]). </constant> - <constant name="DOPPLER_TRACKING_PHYSICS_STEP" value="2"> + <constant name="DOPPLER_TRACKING_PHYSICS_STEP" value="2" enum="DopplerTracking"> Simulate Doppler effect by tracking positions of objects that are changed in [code]_physics_process[/code]. Changes in the relative velocity of this Camera compared to those objects affect how Audio is perceived (changing the Audio's [code]pitch shift[/code]). </constant> </constants> |