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-rw-r--r--doc/classes/Camera.xml18
1 files changed, 18 insertions, 0 deletions
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index 7f7f152ae9..c7eb365891 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -27,6 +27,14 @@
Gets the camera transform. Subclassed cameras (such as CharacterCamera) may provide different transforms than the [Node] transform.
</description>
</method>
+ <method name="get_cull_mask_bit" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="layer" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="is_position_behind" qualifiers="const">
<return type="bool">
</return>
@@ -79,6 +87,16 @@
Returns a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking.
</description>
</method>
+ <method name="set_cull_mask_bit">
+ <return type="void">
+ </return>
+ <argument index="0" name="layer" type="int">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_orthogonal">
<return type="void">
</return>