diff options
Diffstat (limited to 'doc/classes/CPUParticles2D.xml')
-rw-r--r-- | doc/classes/CPUParticles2D.xml | 241 |
1 files changed, 96 insertions, 145 deletions
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml index 7244da56ca..9226140c1a 100644 --- a/doc/classes/CPUParticles2D.xml +++ b/doc/classes/CPUParticles2D.xml @@ -12,99 +12,72 @@ </tutorials> <methods> <method name="convert_from_particles"> - <return type="void"> - </return> - <argument index="0" name="particles" type="Node"> - </argument> + <return type="void" /> + <argument index="0" name="particles" type="Node" /> <description> Sets this node's properties to match a given [GPUParticles2D] node with an assigned [ParticlesMaterial]. </description> </method> - <method name="get_param" qualifiers="const"> - <return type="float"> - </return> - <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter"> - </argument> + <method name="get_param_curve" qualifiers="const"> + <return type="Curve" /> + <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" /> <description> - Returns the base value of the parameter specified by [enum Parameter]. + Returns the [Curve] of the parameter specified by [enum Parameter]. </description> </method> - <method name="get_param_curve" qualifiers="const"> - <return type="Curve"> - </return> - <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter"> - </argument> + <method name="get_param_max" qualifiers="const"> + <return type="float" /> + <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" /> <description> - Returns the [Curve] of the parameter specified by [enum Parameter]. </description> </method> - <method name="get_param_randomness" qualifiers="const"> - <return type="float"> - </return> - <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter"> - </argument> + <method name="get_param_min" qualifiers="const"> + <return type="float" /> + <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" /> <description> - Returns the randomness factor of the parameter specified by [enum Parameter]. </description> </method> <method name="get_particle_flag" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="flag" type="int" enum="CPUParticles2D.Flags"> - </argument> + <return type="bool" /> + <argument index="0" name="particle_flag" type="int" enum="CPUParticles2D.ParticleFlags" /> <description> - Returns the enabled state of the given flag (see [enum Flags] for options). + Returns the enabled state of the given flag (see [enum ParticleFlags] for options). </description> </method> <method name="restart"> - <return type="void"> - </return> + <return type="void" /> <description> Restarts the particle emitter. </description> </method> - <method name="set_param"> - <return type="void"> - </return> - <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter"> - </argument> - <argument index="1" name="value" type="float"> - </argument> + <method name="set_param_curve"> + <return type="void" /> + <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" /> + <argument index="1" name="curve" type="Curve" /> <description> - Sets the base value of the parameter specified by [enum Parameter]. + Sets the [Curve] of the parameter specified by [enum Parameter]. </description> </method> - <method name="set_param_curve"> - <return type="void"> - </return> - <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter"> - </argument> - <argument index="1" name="curve" type="Curve"> - </argument> + <method name="set_param_max"> + <return type="void" /> + <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" /> + <argument index="1" name="value" type="float" /> <description> - Sets the [Curve] of the parameter specified by [enum Parameter]. </description> </method> - <method name="set_param_randomness"> - <return type="void"> - </return> - <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter"> - </argument> - <argument index="1" name="randomness" type="float"> - </argument> + <method name="set_param_min"> + <return type="void" /> + <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" /> + <argument index="1" name="value" type="float" /> <description> - Sets the randomness factor of the parameter specified by [enum Parameter]. </description> </method> <method name="set_particle_flag"> - <return type="void"> - </return> - <argument index="0" name="flag" type="int" enum="CPUParticles2D.Flags"> - </argument> - <argument index="1" name="enable" type="bool"> - </argument> + <return type="void" /> + <argument index="0" name="particle_flag" type="int" enum="CPUParticles2D.ParticleFlags" /> + <argument index="1" name="enable" type="bool" /> <description> - Enables or disables the given flag (see [enum Flags] for options). + Enables or disables the given flag (see [enum ParticleFlags] for options). </description> </method> </methods> @@ -112,58 +85,48 @@ <member name="amount" type="int" setter="set_amount" getter="get_amount" default="8"> Number of particles emitted in one emission cycle. </member> - <member name="angle" type="float" setter="set_param" getter="get_param" default="0.0"> - Initial rotation applied to each particle, in degrees. - </member> <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's rotation will be animated along this [Curve]. </member> - <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Rotation randomness ratio. + <member name="angle_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> </member> - <member name="angular_velocity" type="float" setter="set_param" getter="get_param" default="0.0"> - Initial angular velocity applied to each particle. Sets the speed of rotation of the particle. + <member name="angle_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's angular velocity will vary along this [Curve]. </member> - <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Angular velocity randomness ratio. + <member name="angular_velocity_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> </member> - <member name="anim_offset" type="float" setter="set_param" getter="get_param" default="0.0"> - Particle animation offset. + <member name="angular_velocity_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's animation offset will vary along this [Curve]. </member> - <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Animation offset randomness ratio. + <member name="anim_offset_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> </member> - <member name="anim_speed" type="float" setter="set_param" getter="get_param" default="0.0"> - Particle animation speed. + <member name="anim_offset_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's animation speed will vary along this [Curve]. </member> - <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Animation speed randomness ratio. + <member name="anim_speed_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> + </member> + <member name="anim_speed_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> - <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )"> + <member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)"> Each particle's initial color. If [member texture] is defined, it will be multiplied by this color. </member> <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp"> - Each particle's color will vary along this [Gradient]. - </member> - <member name="damping" type="float" setter="set_param" getter="get_param" default="0.0"> - The rate at which particles lose velocity. + Each particle's color will vary along this [Gradient] (multiplied with [member color]). </member> <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Damping will vary along this [Curve]. </member> - <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Damping randomness ratio. + <member name="damping_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> + </member> + <member name="damping_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> - <member name="direction" type="Vector2" setter="set_direction" getter="get_direction" default="Vector2( 1, 0 )"> + <member name="direction" type="Vector2" setter="set_direction" getter="get_direction" default="Vector2(1, 0)"> Unit vector specifying the particles' emission direction. </member> <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="CPUParticles2D.DrawOrder" default="0"> @@ -196,29 +159,22 @@ <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps" default="0"> The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the simulation of the particle system itself. </member> - <member name="flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false"> - Align Y axis of particle with the direction of its velocity. - </member> <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta" default="true"> If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect. </member> - <member name="gravity" type="Vector2" setter="set_gravity" getter="get_gravity" default="Vector2( 0, 98 )"> + <member name="gravity" type="Vector2" setter="set_gravity" getter="get_gravity" default="Vector2(0, 980)"> Gravity applied to every particle. </member> - <member name="hue_variation" type="float" setter="set_param" getter="get_param" default="0.0"> - Initial hue variation applied to each particle. - </member> <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's hue will vary along this [Curve]. </member> - <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Hue variation randomness ratio. + <member name="hue_variation_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> + </member> + <member name="hue_variation_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> - <member name="initial_velocity" type="float" setter="set_param" getter="get_param" default="0.0"> - Initial velocity magnitude for each particle. Direction comes from [member spread] and the node's orientation. + <member name="initial_velocity_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> </member> - <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Initial velocity randomness ratio. + <member name="initial_velocity_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime" default="1.0"> Amount of time each particle will exist. @@ -226,72 +182,67 @@ <member name="lifetime_randomness" type="float" setter="set_lifetime_randomness" getter="get_lifetime_randomness" default="0.0"> Particle lifetime randomness ratio. </member> - <member name="linear_accel" type="float" setter="set_param" getter="get_param" default="0.0"> - Linear acceleration applied to each particle in the direction of motion. - </member> <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's linear acceleration will vary along this [Curve]. </member> - <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Linear acceleration randomness ratio. + <member name="linear_accel_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> + </member> + <member name="linear_accel_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true"> If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates. </member> - <member name="normalmap" type="Texture2D" setter="set_normalmap" getter="get_normalmap"> - Normal map to be used for the [member texture] property. - [b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. See [url=http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates]this page[/url] for a comparison of normal map coordinates expected by popular engines. - </member> <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false"> If [code]true[/code], only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end. </member> - <member name="orbit_velocity" type="float" setter="set_param" getter="get_param" default="0.0"> - Orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second. - </member> <member name="orbit_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's orbital velocity will vary along this [Curve]. </member> - <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Orbital velocity randomness ratio. + <member name="orbit_velocity_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> + </member> + <member name="orbit_velocity_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> + </member> + <member name="particle_flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false"> + Align Y axis of particle with the direction of its velocity. </member> <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time" default="0.0"> Particle system starts as if it had already run for this many seconds. </member> - <member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0"> - Radial acceleration applied to each particle. Makes particle accelerate away from origin. - </member> <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's radial acceleration will vary along this [Curve]. </member> - <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Radial acceleration randomness ratio. + <member name="radial_accel_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> + </member> + <member name="radial_accel_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio" default="0.0"> Emission lifetime randomness ratio. </member> - <member name="scale_amount" type="float" setter="set_param" getter="get_param" default="1.0"> - Initial scale applied to each particle. - </member> <member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's scale will vary along this [Curve]. </member> - <member name="scale_amount_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Scale randomness ratio. + <member name="scale_amount_max" type="float" setter="set_param_max" getter="get_param_max" default="1.0"> + </member> + <member name="scale_amount_min" type="float" setter="set_param_min" getter="get_param_min" default="1.0"> + </member> + <member name="scale_curve_x" type="Curve" setter="set_scale_curve_x" getter="get_scale_curve_x"> + </member> + <member name="scale_curve_y" type="Curve" setter="set_scale_curve_y" getter="get_scale_curve_y"> </member> <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0"> Particle system's running speed scaling ratio. A value of [code]0[/code] can be used to pause the particles. </member> + <member name="split_scale" type="bool" setter="set_split_scale" getter="get_split_scale" default="false"> + </member> <member name="spread" type="float" setter="set_spread" getter="get_spread" default="45.0"> Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. </member> - <member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0"> - Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion. - </member> <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's tangential acceleration will vary along this [Curve]. </member> - <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> - Tangential acceleration randomness ratio. + <member name="tangential_accel_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0"> + </member> + <member name="tangential_accel_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> </member> <member name="texture" type="Texture2D" setter="set_texture" getter="get_texture"> Particle texture. If [code]null[/code], particles will be squares. @@ -305,55 +256,55 @@ Particles are drawn in order of remaining lifetime. </constant> <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set initial velocity properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set initial velocity properties. </constant> <constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set angular velocity properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set angular velocity properties. </constant> <constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set orbital velocity properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set orbital velocity properties. </constant> <constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set linear acceleration properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set linear acceleration properties. </constant> <constant name="PARAM_RADIAL_ACCEL" value="4" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set radial acceleration properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set radial acceleration properties. </constant> <constant name="PARAM_TANGENTIAL_ACCEL" value="5" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set tangential acceleration properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set tangential acceleration properties. </constant> <constant name="PARAM_DAMPING" value="6" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set damping properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set damping properties. </constant> <constant name="PARAM_ANGLE" value="7" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set angle properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set angle properties. </constant> <constant name="PARAM_SCALE" value="8" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set scale properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set scale properties. </constant> <constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set hue variation properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set hue variation properties. </constant> <constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set animation speed properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set animation speed properties. </constant> <constant name="PARAM_ANIM_OFFSET" value="11" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set animation offset properties. + Use with [method set_param_min], [method set_param_max], and [method set_param_curve] to set animation offset properties. </constant> <constant name="PARAM_MAX" value="12" enum="Parameter"> Represents the size of the [enum Parameter] enum. </constant> - <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> - Use with [method set_particle_flag] to set [member flag_align_y]. + <constant name="PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="ParticleFlags"> + Use with [method set_particle_flag] to set [member particle_flag_align_y]. </constant> - <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> + <constant name="PARTICLE_FLAG_ROTATE_Y" value="1" enum="ParticleFlags"> Present for consistency with 3D particle nodes, not used in 2D. </constant> - <constant name="FLAG_DISABLE_Z" value="2" enum="Flags"> + <constant name="PARTICLE_FLAG_DISABLE_Z" value="2" enum="ParticleFlags"> Present for consistency with 3D particle nodes, not used in 2D. </constant> - <constant name="FLAG_MAX" value="3" enum="Flags"> - Represents the size of the [enum Flags] enum. + <constant name="PARTICLE_FLAG_MAX" value="3" enum="ParticleFlags"> + Represents the size of the [enum ParticleFlags] enum. </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> All particles will be emitted from a single point. |