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path: root/doc/classes/CPUParticles2D.xml
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-rw-r--r--doc/classes/CPUParticles2D.xml10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml
index e747feeae8..799ba32075 100644
--- a/doc/classes/CPUParticles2D.xml
+++ b/doc/classes/CPUParticles2D.xml
@@ -169,13 +169,13 @@
<member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="CPUParticles2D.DrawOrder" default="0">
Particle draw order. Uses [enum DrawOrder] values.
</member>
- <member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors">
+ <member name="emission_colors" type="PackedColorArray" setter="set_emission_colors" getter="get_emission_colors">
Sets the [Color]s to modulate particles by when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
- <member name="emission_normals" type="PoolVector2Array" setter="set_emission_normals" getter="get_emission_normals">
+ <member name="emission_normals" type="PackedVector2Array" setter="set_emission_normals" getter="get_emission_normals">
Sets the direction the particles will be emitted in when using [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
- <member name="emission_points" type="PoolVector2Array" setter="set_emission_points" getter="get_emission_points">
+ <member name="emission_points" type="PackedVector2Array" setter="set_emission_points" getter="get_emission_points">
Sets the initial positions to spawn particles when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_rect_extents" type="Vector2" setter="set_emission_rect_extents" getter="get_emission_rect_extents">
@@ -238,7 +238,7 @@
<member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true">
If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates.
</member>
- <member name="normalmap" type="Texture" setter="set_normalmap" getter="get_normalmap">
+ <member name="normalmap" type="Texture2D" setter="set_normalmap" getter="get_normalmap">
Normal map to be used for the [member texture] property.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false">
@@ -292,7 +292,7 @@
<member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
Tangential acceleration randomness ratio.
</member>
- <member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ <member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
Particle texture. If [code]null[/code], particles will be squares.
</member>
</members>