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-rw-r--r--doc/classes/CPUParticles2D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml
index e6df2d2f27..7283d5084c 100644
--- a/doc/classes/CPUParticles2D.xml
+++ b/doc/classes/CPUParticles2D.xml
@@ -99,7 +99,7 @@
Particles will be emitted inside this region. Use [enum EmissionShape] for values. Default value: [constant EMISSION_SHAPE_POINT].
</member>
<member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius">
- The circle's radius if [member emission_shape] is set to [constant EMISSION_SHAPE_CIRCLE].
+ The sphere's radius if [member emission_shape] is set to [constant EMISSION_SHAPE_SPHERE].
</member>
<member name="emitting" type="bool" setter="set_emitting" getter="is_emitting">
If [code]true[/code], particles are being emitted. Default value: [code]true[/code].
@@ -271,7 +271,7 @@
All particles will be emitted from a single point.
</constant>
<constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
- Particles will be emitted on the surface of a sphere flattened to two dimensions.
+ Particles will be emitted on the surface of a sphere flattened to two dimensions.
</constant>
<constant name="EMISSION_SHAPE_RECTANGLE" value="2" enum="EmissionShape">
Particles will be emitted in the area of a rectangle.