diff options
Diffstat (limited to 'doc/classes/CPUParticles.xml')
-rw-r--r-- | doc/classes/CPUParticles.xml | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml index c9c92102f3..0a860f4b21 100644 --- a/doc/classes/CPUParticles.xml +++ b/doc/classes/CPUParticles.xml @@ -95,7 +95,7 @@ <member name="emission_points" type="PoolVector3Array" setter="set_emission_points" getter="get_emission_points"> </member> <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles.EmissionShape"> - Particles will be emitted inside this region. Use [enum EmissionShape] for values. Default value: [constant EMISSION_SHAPE_POINT]. + Particles will be emitted inside this region. See [enum EmissionShape] for possible values. Default value: [constant EMISSION_SHAPE_POINT]. </member> <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius"> The sphere's radius if [enum EmissionShape] is set to [constant EMISSION_SHAPE_SPHERE]. @@ -110,19 +110,19 @@ The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the particle system itself. </member> <member name="flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag"> - Align y-axis of particle with the direction of its velocity. + Align Y axis of particle with the direction of its velocity. </member> <member name="flag_disable_z" type="bool" setter="set_particle_flag" getter="get_particle_flag"> If [code]true[/code], particles will not move on the z axis. Default value: [code]false[/code]. </member> <member name="flag_rotate_y" type="bool" setter="set_particle_flag" getter="get_particle_flag"> - If [code]true[/code], particles rotate around y-axis by [member angle]. + If [code]true[/code], particles rotate around Y axis by [member angle]. </member> <member name="flatness" type="float" setter="set_flatness" getter="get_flatness"> Amount of [member spread] in Y/Z plane. A value of [code]1[/code] restricts particles to X/Z plane. Default [code]0[/code]. </member> <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta"> - If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect. Default value: [code]true[/code] + If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect. Default value: [code]true[/code]. </member> <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity"> Gravity applied to every particle. Default value: [code](0, -9.8, 0)[/code]. |