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Diffstat (limited to 'doc/classes/CPUParticles.xml')
-rw-r--r-- | doc/classes/CPUParticles.xml | 233 |
1 files changed, 166 insertions, 67 deletions
diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml index 599c067328..bd59bdbf9f 100644 --- a/doc/classes/CPUParticles.xml +++ b/doc/classes/CPUParticles.xml @@ -1,8 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="CPUParticles" inherits="GeometryInstance" category="Core" version="3.2"> <brief_description> + CPU-based 3D particle emitter. </brief_description> <description> + CPU-based 3D particle node used to create a variety of particle systems and effects. + See also [Particles], which provides the same functionality with hardware acceleration, but may not run on older devices. </description> <tutorials> </tutorials> @@ -13,182 +16,278 @@ <argument index="0" name="particles" type="Node"> </argument> <description> + Sets this node's properties to match a given [Particles] node with an assigned [ParticlesMaterial]. </description> </method> <method name="restart"> <return type="void"> </return> <description> + Restarts the particle emitter. </description> </method> </methods> <members> - <member name="amount" type="int" setter="set_amount" getter="get_amount"> + <member name="amount" type="int" setter="set_amount" getter="get_amount" default="8"> + Number of particles emitted in one emission cycle. </member> - <member name="angle" type="float" setter="set_param" getter="get_param"> + <member name="angle" type="float" setter="set_param" getter="get_param" default="0.0"> + Initial rotation applied to each particle, in degrees. </member> - <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Each particle's rotation will be animated along this [Curve]. </member> - <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Rotation randomness ratio. </member> - <member name="angular_velocity" type="float" setter="set_param" getter="get_param"> + <member name="angular_velocity" type="float" setter="set_param" getter="get_param" default="0.0"> + Initial angular velocity applied to each particle. Sets the speed of rotation of the particle. </member> - <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Each particle's angular velocity will vary along this [Curve]. </member> - <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Angular velocity randomness ratio. </member> - <member name="anim_offset" type="float" setter="set_param" getter="get_param"> + <member name="anim_offset" type="float" setter="set_param" getter="get_param" default="0.0"> + Particle animation offset. </member> - <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Each particle's animation offset will vary along this [Curve]. </member> - <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Animation offset randomness ratio. </member> - <member name="anim_speed" type="float" setter="set_param" getter="get_param"> + <member name="anim_speed" type="float" setter="set_param" getter="get_param" default="0.0"> + Particle animation speed. </member> - <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Each particle's animation speed will vary along this [Curve]. </member> - <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Animation speed randomness ratio. </member> - <member name="color" type="Color" setter="set_color" getter="get_color"> + <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )"> + Unused for 3D particles. </member> - <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp"> - Each particle's vertex color will vary along this [GradientTexture]. + <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp" default="null"> + Unused for 3D particles. </member> - <member name="damping" type="float" setter="set_param" getter="get_param"> + <member name="damping" type="float" setter="set_param" getter="get_param" default="0.0"> + The rate at which particles lose velocity. </member> - <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Damping will vary along this [Curve]. </member> - <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Damping randomness ratio. </member> - <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="CPUParticles.DrawOrder"> + <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="CPUParticles.DrawOrder" default="0"> + Particle draw order. Uses [enum DrawOrder] values. </member> <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents"> + The rectangle's extents if [member emission_shape] is set to [constant EMISSION_SHAPE_BOX]. </member> - <member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors"> + <member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors" default="PoolColorArray( )"> </member> <member name="emission_normals" type="PoolVector3Array" setter="set_emission_normals" getter="get_emission_normals"> </member> - <member name="emission_points" type="PoolVector3Array" setter="set_emission_points" getter="get_emission_points"> + <member name="emission_points" type="PoolVector3Array" setter="set_emission_points" getter="get_emission_points" default="PoolVector3Array( )"> </member> - <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles.EmissionShape"> + <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles.EmissionShape" default="0"> + Particles will be emitted inside this region. See [enum EmissionShape] for possible values. </member> <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius"> + The sphere's radius if [enum EmissionShape] is set to [constant EMISSION_SHAPE_SPHERE]. </member> - <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting"> + <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" default="true"> + If [code]true[/code], particles are being emitted. </member> - <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio"> + <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio" default="0.0"> + How rapidly particles in an emission cycle are emitted. If greater than [code]0[/code], there will be a gap in emissions before the next cycle begins. </member> - <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps"> + <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps" default="0"> + The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the particle system itself. </member> - <member name="flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + <member name="flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false"> + Align Y axis of particle with the direction of its velocity. </member> - <member name="flag_disable_z" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + <member name="flag_disable_z" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false"> + If [code]true[/code], particles will not move on the z axis. </member> - <member name="flag_rotate_y" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + <member name="flag_rotate_y" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false"> + If [code]true[/code], particles rotate around Y axis by [member angle]. </member> - <member name="flatness" type="float" setter="set_flatness" getter="get_flatness"> + <member name="flatness" type="float" setter="set_flatness" getter="get_flatness" default="0.0"> + Amount of [member spread] in Y/Z plane. A value of [code]1[/code] restricts particles to X/Z plane. </member> - <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta"> + <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta" default="true"> + If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect. </member> - <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity"> + <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity" default="Vector3( 0, -9.8, 0 )"> + Gravity applied to every particle. </member> - <member name="hue_variation" type="float" setter="set_param" getter="get_param"> + <member name="hue_variation" type="float" setter="set_param" getter="get_param" default="0.0"> + Initial hue variation applied to each particle. </member> - <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Each particle's hue will vary along this [Curve]. </member> - <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Hue variation randomness ratio. </member> - <member name="initial_velocity" type="float" setter="set_param" getter="get_param"> + <member name="initial_velocity" type="float" setter="set_param" getter="get_param" default="0.0"> + Initial velocity magnitude for each particle. Direction comes from [member spread] and the node's orientation. </member> - <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Initial velocity randomness ratio. </member> - <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime"> + <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime" default="1.0"> + Amount of time each particle will exist. </member> - <member name="linear_accel" type="float" setter="set_param" getter="get_param"> + <member name="linear_accel" type="float" setter="set_param" getter="get_param" default="0.0"> + Linear acceleration applied to each particle in the direction of motion. </member> - <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Each particle's linear acceleration will vary along this [Curve]. </member> - <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Linear acceleration randomness ratio. </member> - <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates"> + <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true"> + If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates. </member> - <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" default="null"> + The [Mesh] used for each particle. If [code]null[/code], particles will be spheres. </member> - <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot"> + <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false"> + If [code]true[/code], only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end. </member> - <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time"> + <member name="orbit_velocity" type="float" setter="set_param" getter="get_param"> + Orbital velocity applied to each particle. Makes the particles circle around origin in the local XY plane. Specified in number of full rotations around origin per second. + This property is only available when [member flag_disable_z] is [code]true[/code]. </member> - <member name="radial_accel" type="float" setter="set_param" getter="get_param"> + <member name="orbit_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + Each particle's orbital velocity will vary along this [Curve]. </member> - <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + Orbital velocity randomness ratio. </member> - <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time" default="0.0"> + Particle system starts as if it had already run for this many seconds. </member> - <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio"> + <member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0"> + Radial acceleration applied to each particle. Makes particle accelerate away from origin. </member> - <member name="scale_amount" type="float" setter="set_param" getter="get_param"> + <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Each particle's radial acceleration will vary along this [Curve]. </member> - <member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Radial acceleration randomness ratio. </member> - <member name="scale_amount_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio" default="0.0"> + Emission lifetime randomness ratio. </member> - <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale"> + <member name="scale_amount" type="float" setter="set_param" getter="get_param" default="1.0"> + Initial scale applied to each particle. </member> - <member name="spread" type="float" setter="set_spread" getter="get_spread"> + <member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Each particle's scale will vary along this [Curve]. </member> - <member name="tangential_accel" type="float" setter="set_param" getter="get_param"> + <member name="scale_amount_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Scale randomness ratio. </member> - <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0"> + Particle system's running speed scaling ratio. A value of [code]0[/code] can be used to pause the particles. </member> - <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + <member name="spread" type="float" setter="set_spread" getter="get_spread" default="45.0"> + Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. Applied to X/Z plane and Y/Z planes. + </member> + <member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0"> + Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion. + </member> + <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + Each particle's tangential acceleration will vary along this [Curve]. + </member> + <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> + Tangential acceleration randomness ratio. </member> </members> <constants> <constant name="DRAW_ORDER_INDEX" value="0" enum="DrawOrder"> + Particles are drawn in the order emitted. </constant> <constant name="DRAW_ORDER_LIFETIME" value="1" enum="DrawOrder"> + Particles are drawn in order of remaining lifetime. </constant> <constant name="DRAW_ORDER_VIEW_DEPTH" value="2" enum="DrawOrder"> + Particles are drawn in order of depth. </constant> <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set initial velocity properties. </constant> <constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angular velocity properties. </constant> - <constant name="PARAM_LINEAR_ACCEL" value="2" enum="Parameter"> + <constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set orbital velocity properties. </constant> - <constant name="PARAM_RADIAL_ACCEL" value="3" enum="Parameter"> + <constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set linear acceleration properties. </constant> - <constant name="PARAM_TANGENTIAL_ACCEL" value="4" enum="Parameter"> + <constant name="PARAM_RADIAL_ACCEL" value="4" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set radial acceleration properties. </constant> - <constant name="PARAM_DAMPING" value="5" enum="Parameter"> + <constant name="PARAM_TANGENTIAL_ACCEL" value="5" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set tangential acceleration properties. </constant> - <constant name="PARAM_ANGLE" value="6" enum="Parameter"> + <constant name="PARAM_DAMPING" value="6" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set damping properties. </constant> - <constant name="PARAM_SCALE" value="7" enum="Parameter"> + <constant name="PARAM_ANGLE" value="7" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angle properties. </constant> - <constant name="PARAM_HUE_VARIATION" value="8" enum="Parameter"> + <constant name="PARAM_SCALE" value="8" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set scale properties. </constant> - <constant name="PARAM_ANIM_SPEED" value="9" enum="Parameter"> + <constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set hue variation properties. </constant> - <constant name="PARAM_ANIM_OFFSET" value="10" enum="Parameter"> + <constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation speed properties. </constant> - <constant name="PARAM_MAX" value="11" enum="Parameter"> + <constant name="PARAM_ANIM_OFFSET" value="11" enum="Parameter"> + Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties. + </constant> + <constant name="PARAM_MAX" value="12" enum="Parameter"> + Represents the size of the [enum Parameter] enum. </constant> <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> + Use with [method set_flag] to set [member flag_align_y]. </constant> <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> + Use with [method set_flag] to set [member flag_rotate_y]. + </constant> + <constant name="FLAG_DISABLE_Z" value="2" enum="Flags"> + Use with [method set_flag] to set [member flag_disable_z]. </constant> <constant name="FLAG_MAX" value="3" enum="Flags"> + Represents the size of the [enum Flags] enum. </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> + All particles will be emitted from a single point. </constant> <constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape"> + Particles will be emitted in the volume of a sphere. </constant> <constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape"> + Particles will be emitted in the volume of a box. </constant> <constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape"> + Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors]. </constant> <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape"> + Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors]. </constant> </constants> </class> |