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Diffstat (limited to 'doc/classes/Button.xml')
-rw-r--r-- | doc/classes/Button.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml index 96ff5e0293..51c35b15ce 100644 --- a/doc/classes/Button.xml +++ b/doc/classes/Button.xml @@ -34,6 +34,7 @@ [/codeblocks] Buttons (like all Control nodes) can also be created in the editor, but some situations may require creating them from code. See also [BaseButton] which contains common properties and methods associated with this node. + [b]Note:[/b] Buttons do not interpret touch input and therefore don't support multitouch, since mouse emulation can only press one button at a given time. Use [TouchScreenButton] for buttons that trigger gameplay movement or actions, as [TouchScreenButton] supports multitouch. </description> <tutorials> <link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link> |