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-rw-r--r--doc/classes/Bone2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Bone2D.xml b/doc/classes/Bone2D.xml
index 93744ddad7..b8d5544d59 100644
--- a/doc/classes/Bone2D.xml
+++ b/doc/classes/Bone2D.xml
@@ -101,7 +101,7 @@
</method>
</methods>
<members>
- <member name="rest" type="Transform2D" setter="set_rest" getter="get_rest" default="Transform2D( 0, 0, 0, 0, 0, 0 )">
+ <member name="rest" type="Transform2D" setter="set_rest" getter="get_rest" default="Transform2D(0, 0, 0, 0, 0, 0)">
Rest transform of the bone. You can reset the node's transforms to this value using [method apply_rest].
</member>
</members>