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-rw-r--r--doc/classes/Basis.xml11
1 files changed, 7 insertions, 4 deletions
diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml
index 47433d7adc..42ca3ad24b 100644
--- a/doc/classes/Basis.xml
+++ b/doc/classes/Basis.xml
@@ -10,8 +10,13 @@
For more information, read the "Matrices and transforms" documentation article.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/math/matrices_and_transforms.html</link>
- <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html</link>
+ <link title="Math tutorial index">https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
+ <link title="Matrices and transforms">https://docs.godotengine.org/en/latest/tutorials/math/matrices_and_transforms.html</link>
+ <link title="Using 3D transforms">https://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html</link>
+ <link title="Matrix Transform Demo">https://godotengine.org/asset-library/asset/584</link>
+ <link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
+ <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
+ <link title="2.5D Demo">https://godotengine.org/asset-library/asset/583</link>
</tutorials>
<methods>
<method name="Basis">
@@ -106,8 +111,6 @@
</return>
<argument index="0" name="b" type="Basis">
</argument>
- <argument index="1" name="epsilon" type="float" default="1e-05">
- </argument>
<description>
Returns [code]true[/code] if this basis and [code]b[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
</description>