diff options
Diffstat (limited to 'doc/classes/BaseButton.xml')
-rw-r--r-- | doc/classes/BaseButton.xml | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index ff3e22ba26..6d1a7a8f87 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BaseButton" inherits="Control" category="Core" version="3.1"> +<class name="BaseButton" inherits="Control" category="Core" version="3.2"> <brief_description> Base class for different kinds of buttons. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="_pressed" qualifiers="virtual"> <return type="void"> @@ -31,14 +29,14 @@ <return type="int" enum="BaseButton.DrawMode"> </return> <description> - Return the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW_* enum. + Returns the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW_* enum. </description> </method> <method name="is_hovered" qualifiers="const"> <return type="bool"> </return> <description> - Return true if the mouse has entered the button and has not left it yet. + Returns [code]true[/code] if the mouse has entered the button and has not left it yet. </description> </method> </methods> @@ -48,7 +46,7 @@ </member> <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask"> Binary mask to choose which mouse buttons this button will respond to. - To allow both left-click and right-click, set this to 3, because it's BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT. + To allow both left-click and right-click, use [code]BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT[/code]. </member> <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> If [code]true[/code], the button is in disabled state and can't be clicked or toggled. @@ -59,6 +57,9 @@ <member name="group" type="ButtonGroup" setter="set_button_group" getter="get_button_group"> [ButtonGroup] associated to the button. </member> + <member name="keep_pressed_outside" type="bool" setter="set_keep_pressed_outside" getter="is_keep_pressed_outside"> + If [code]true[/code], the button stays pressed when moving the cursor outside the button while pressing it. Default value: [code]false[/code]. + </member> <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> If [code]true[/code], the button's state is pressed. Means the button is pressed down or toggled (if toggle_mode is active). </member> |