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-rw-r--r--doc/classes/BaseButton.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index 13fe75a3e3..0d934f861d 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -17,7 +17,7 @@
</method>
<method name="_toggled" qualifiers="virtual">
<return type="void" />
- <argument index="0" name="button_pressed" type="bool" />
+ <param index="0" name="button_pressed" type="bool" />
<description>
Called when the button is toggled (only if [member toggle_mode] is active).
</description>
@@ -36,7 +36,7 @@
</method>
<method name="set_pressed_no_signal">
<return type="void" />
- <argument index="0" name="pressed" type="bool" />
+ <param index="0" name="pressed" type="bool" />
<description>
Changes the [member button_pressed] state of the button, without emitting [signal toggled]. Use when you just want to change the state of the button without sending the pressed event (e.g. when initializing scene). Only works if [member toggle_mode] is [code]true[/code].
[b]Note:[/b] This method doesn't unpress other buttons in [member button_group].
@@ -96,7 +96,7 @@
</description>
</signal>
<signal name="toggled">
- <argument index="0" name="button_pressed" type="bool" />
+ <param index="0" name="button_pressed" type="bool" />
<description>
Emitted when the button was just toggled between pressed and normal states (only if [member toggle_mode] is active). The new state is contained in the [code]button_pressed[/code] argument.
</description>