summaryrefslogtreecommitdiff
path: root/doc/classes/BaseButton.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/BaseButton.xml')
-rw-r--r--doc/classes/BaseButton.xml13
1 files changed, 10 insertions, 3 deletions
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index 2ad46579b2..26939143b6 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BaseButton" inherits="Control" category="Core" version="3.0.alpha.custom_build">
+<class name="BaseButton" inherits="Control" category="Core" version="3.0-alpha">
<brief_description>
- Provides a base class for different kinds of buttons.
+ Base class for different kinds of buttons.
</brief_description>
<description>
- BaseButton is the abstract base class for buttons, so it shouldn't be used directly (It doesn't display anything). Other types of buttons inherit from it.
+ BaseButton is the abstract base class for buttons, so it shouldn't be used directly (it doesn't display anything). Other types of buttons inherit from it.
</description>
<tutorials>
</tutorials>
@@ -152,18 +152,25 @@
</methods>
<members>
<member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="BaseButton.ActionMode">
+ Determines when the button is considered clicked, one of the ACTION_MODE_* constants.
</member>
<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled">
+ If [code]true[/code] the button is in disabled state and can't be clicked or toggled.
</member>
<member name="enabled_focus_mode" type="int" setter="set_enabled_focus_mode" getter="get_enabled_focus_mode" enum="Control.FocusMode">
+ Focus access mode to use when switching between enabled/disabled (see [method Control.set_focus_mode] and [member disabled]).
</member>
<member name="group" type="ButtonGroup" setter="set_button_group" getter="get_button_group">
+ [ButtonGroup] associated to the button.
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed">
+ If [code]true[/code] the button's state is pressed. Means the button is pressed down or toggled (if toggle_mode is active).
</member>
<member name="shortcut" type="ShortCut" setter="set_shortcut" getter="get_shortcut">
+ [Shortcut] associated to the button.
</member>
<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode">
+ If [code]true[/code] the button is in toggle mode. Makes the button flip state between pressed and unpressed each time its area is clicked.
</member>
</members>
<signals>