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-rw-r--r--doc/classes/BaseButton.xml122
1 files changed, 7 insertions, 115 deletions
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index 26939143b6..7f1aaa6822 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BaseButton" inherits="Control" category="Core" version="3.0-alpha">
+<class name="BaseButton" inherits="Control" category="Core" version="3.0-beta">
<brief_description>
Base class for different kinds of buttons.
</brief_description>
@@ -27,19 +27,6 @@
Called when button is toggled (only if toggle_mode is active).
</description>
</method>
- <method name="get_action_mode" qualifiers="const">
- <return type="int" enum="BaseButton.ActionMode">
- </return>
- <description>
- Return the current mode of action (see [method set_action_mode]) (one of the ACTION_MODE_* constants).
- </description>
- </method>
- <method name="get_button_group" qualifiers="const">
- <return type="ButtonGroup">
- </return>
- <description>
- </description>
- </method>
<method name="get_draw_mode" qualifiers="const">
<return type="int" enum="BaseButton.DrawMode">
</return>
@@ -47,26 +34,6 @@
Return the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW_* enum.
</description>
</method>
- <method name="get_enabled_focus_mode" qualifiers="const">
- <return type="int" enum="Control.FocusMode">
- </return>
- <description>
- Returns focus access mode used when switching between enabled/disabled (see [method Control.set_focus_mode] and [method set_disabled]).
- </description>
- </method>
- <method name="get_shortcut" qualifiers="const">
- <return type="ShortCut">
- </return>
- <description>
- </description>
- </method>
- <method name="is_disabled" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- Return whether the button is in disabled state (see [method set_disabled]).
- </description>
- </method>
<method name="is_hovered" qualifiers="const">
<return type="bool">
</return>
@@ -74,81 +41,6 @@
Return true if mouse entered the button before it exit.
</description>
</method>
- <method name="is_pressed" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- If toggle_mode is active, return whether the button is toggled. If toggle_mode is not active, return whether the button is pressed down.
- </description>
- </method>
- <method name="is_toggle_mode" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- Return the toggle_mode property (see [method set_toggle_mode]).
- </description>
- </method>
- <method name="set_action_mode">
- <return type="void">
- </return>
- <argument index="0" name="mode" type="int" enum="BaseButton.ActionMode">
- </argument>
- <description>
- Set the current mode of action, determining when the button is considered clicked (see the ACTION_MODE_* constants).
- </description>
- </method>
- <method name="set_button_group">
- <return type="void">
- </return>
- <argument index="0" name="button_group" type="ButtonGroup">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_disabled">
- <return type="void">
- </return>
- <argument index="0" name="disabled" type="bool">
- </argument>
- <description>
- Set the button into disabled state. When a button is disabled, it can't be clicked or toggled.
- </description>
- </method>
- <method name="set_enabled_focus_mode">
- <return type="void">
- </return>
- <argument index="0" name="mode" type="int" enum="Control.FocusMode">
- </argument>
- <description>
- Sets the focus access mode to use when switching between enabled/disabled (see [method Control.set_focus_mode] and [method set_disabled]).
- </description>
- </method>
- <method name="set_pressed">
- <return type="void">
- </return>
- <argument index="0" name="pressed" type="bool">
- </argument>
- <description>
- Set the button to pressed state (only if toggle_mode is active).
- </description>
- </method>
- <method name="set_shortcut">
- <return type="void">
- </return>
- <argument index="0" name="shortcut" type="ShortCut">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_toggle_mode">
- <return type="void">
- </return>
- <argument index="0" name="enabled" type="bool">
- </argument>
- <description>
- Set the button toggle_mode property. Toggle mode makes the button flip state between pressed and unpressed each time its area is clicked.
- </description>
- </method>
</methods>
<members>
<member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="BaseButton.ActionMode">
@@ -198,22 +90,22 @@
</signal>
</signals>
<constants>
- <constant name="DRAW_NORMAL" value="0">
+ <constant name="DRAW_NORMAL" value="0" enum="DrawMode">
The normal state (i.e. not pressed, not hovered, not toggled and enabled) of buttons.
</constant>
- <constant name="DRAW_PRESSED" value="1">
+ <constant name="DRAW_PRESSED" value="1" enum="DrawMode">
The state of buttons are pressed.
</constant>
- <constant name="DRAW_HOVER" value="2">
+ <constant name="DRAW_HOVER" value="2" enum="DrawMode">
The state of buttons are hovered.
</constant>
- <constant name="DRAW_DISABLED" value="3">
+ <constant name="DRAW_DISABLED" value="3" enum="DrawMode">
The state of buttons are disabled.
</constant>
- <constant name="ACTION_MODE_BUTTON_PRESS" value="0">
+ <constant name="ACTION_MODE_BUTTON_PRESS" value="0" enum="ActionMode">
Require just a press to consider the button clicked.
</constant>
- <constant name="ACTION_MODE_BUTTON_RELEASE" value="1">
+ <constant name="ACTION_MODE_BUTTON_RELEASE" value="1" enum="ActionMode">
Require a press and a subsequent release before considering the button clicked.
</constant>
</constants>