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-rw-r--r--doc/classes/BackBufferCopy.xml40
1 files changed, 4 insertions, 36 deletions
diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml
index 2b5a9aac20..122e0c7fae 100644
--- a/doc/classes/BackBufferCopy.xml
+++ b/doc/classes/BackBufferCopy.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.0-alpha">
+<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.0-beta">
<brief_description>
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction.
</brief_description>
@@ -11,38 +11,6 @@
<demos>
</demos>
<methods>
- <method name="get_copy_mode" qualifiers="const">
- <return type="int" enum="BackBufferCopy.CopyMode">
- </return>
- <description>
- Return the copy mode currently applied to the BackBufferCopy. See [code]COPY_MODE_*[/code] constants.
- </description>
- </method>
- <method name="get_rect" qualifiers="const">
- <return type="Rect2">
- </return>
- <description>
- Return the area covered by the BackBufferCopy.
- </description>
- </method>
- <method name="set_copy_mode">
- <return type="void">
- </return>
- <argument index="0" name="copy_mode" type="int" enum="BackBufferCopy.CopyMode">
- </argument>
- <description>
- Set the copy mode of the BackBufferCopy. See [code]COPY_MODE_*[/code] constants.
- </description>
- </method>
- <method name="set_rect">
- <return type="void">
- </return>
- <argument index="0" name="rect" type="Rect2">
- </argument>
- <description>
- Defines the area covered by the BackBufferCopy.
- </description>
- </method>
</methods>
<members>
<member name="copy_mode" type="int" setter="set_copy_mode" getter="get_copy_mode" enum="BackBufferCopy.CopyMode">
@@ -53,13 +21,13 @@
</member>
</members>
<constants>
- <constant name="COPY_MODE_DISABLED" value="0">
+ <constant name="COPY_MODE_DISABLED" value="0" enum="CopyMode">
Disables the buffering mode. This means the BackBufferCopy node will directly use the portion of screen it covers.
</constant>
- <constant name="COPY_MODE_RECT" value="1">
+ <constant name="COPY_MODE_RECT" value="1" enum="CopyMode">
BackBufferCopy buffers a rectangular region.
</constant>
- <constant name="COPY_MODE_VIEWPORT" value="2">
+ <constant name="COPY_MODE_VIEWPORT" value="2" enum="CopyMode">
BackBufferCopy buffers the entire screen.
</constant>
</constants>