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-rw-r--r--doc/classes/BackBufferCopy.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml
index 945af0c701..c3194ed646 100644
--- a/doc/classes/BackBufferCopy.xml
+++ b/doc/classes/BackBufferCopy.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.2">
+<class name="BackBufferCopy" inherits="Node2D" version="3.2">
<brief_description>
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed in your shader scripts through the [code]texture(SCREEN_TEXTURE, ...)[/code] function.
</brief_description>