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-rw-r--r--doc/classes/AudioStreamSample.xml13
1 files changed, 7 insertions, 6 deletions
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml
index 77d5f14ab7..4bcf8ea791 100644
--- a/doc/classes/AudioStreamSample.xml
+++ b/doc/classes/AudioStreamSample.xml
@@ -1,22 +1,23 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.1">
+<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.2">
<brief_description>
- Plays audio.
+ Stores audio data loaded from [code].wav[/code] files.
</brief_description>
<description>
- Plays audio, can loop.
+ AudioStreamSample stores sound samples loaded from [code].wav[/code] files. To play the stored sound use an [AudioStreamPlayer] (for background music) or [AudioStreamPlayer2D]/[AudioStreamPlayer3D] (for positional audio). The sound can be looped.
+ This class can also be used to store dynamically generated PCM audio data.
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="save_to_wav">
- <return type="void">
+ <return type="int" enum="Error">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
+ Saves the AudioStreamSample as a WAV file to [code]path[/code]. Samples with IMA ADPCM format can't be saved.
+ Note that a [code].wav[/code] extension is automatically appended to [code]path[/code] if it is missing.
</description>
</method>
</methods>