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-rw-r--r--doc/classes/AudioStreamPlayer3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index f476bec323..4ec8dba2c6 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -66,7 +66,7 @@
<member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled" default="false">
If [code]true[/code], audio plays when added to scene tree.
</member>
- <member name="bus" type="String" setter="set_bus" getter="get_bus" default="&quot;Master&quot;">
+ <member name="bus" type="StringName" setter="set_bus" getter="get_bus" default="@&quot;Master&quot;">
Bus on which this audio is playing.
</member>
<member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="AudioStreamPlayer3D.DopplerTracking" default="0">