diff options
Diffstat (limited to 'doc/classes/AudioStreamPlayer2D.xml')
-rw-r--r-- | doc/classes/AudioStreamPlayer2D.xml | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index 9be3462862..6594c9c8b9 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0-stable"> +<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.1-dev"> <brief_description> Plays audio in 2D. </brief_description> @@ -8,7 +8,7 @@ </description> <tutorials> http://docs.godotengine.org/en/latest/learning/features/audio/index.html - http://docs.godotengine.org/en/3.0/learning/features/audio/audio_streams.html + http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html </tutorials> <demos> </demos> @@ -62,6 +62,8 @@ <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance"> Maximum distance from which audio is still hearable. </member> + <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale"> + </member> <member name="playing" type="bool" setter="_set_playing" getter="is_playing"> If [code]true[/code] audio is playing. </member> |