diff options
Diffstat (limited to 'doc/classes/AudioStreamPlayer2D.xml')
-rw-r--r-- | doc/classes/AudioStreamPlayer2D.xml | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index 3b81894c14..28754f8695 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -7,7 +7,6 @@ Plays audio that dampens with distance from screen center. </description> <tutorials> - <link>https://docs.godotengine.org/en/latest/learning/features/audio/index.html</link> <link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link> </tutorials> <demos> @@ -54,7 +53,7 @@ Dampens audio over distance with this as an exponent. </member> <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled"> - If [code]true[/code] audio plays when added to scene tree. Default value: [code]false[/code]. + If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code]. </member> <member name="bus" type="String" setter="set_bus" getter="get_bus"> Bus on which this audio is playing. @@ -66,7 +65,7 @@ Changes the pitch and the tempo of the audio. </member> <member name="playing" type="bool" setter="_set_playing" getter="is_playing"> - If [code]true[/code] audio is playing. + If [code]true[/code], audio is playing. </member> <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. |