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Diffstat (limited to 'doc/classes/AudioStreamPlayer2D.xml')
-rw-r--r-- | doc/classes/AudioStreamPlayer2D.xml | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml new file mode 100644 index 0000000000..e31f2dd941 --- /dev/null +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -0,0 +1,186 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + Plays audio in 2D. + </brief_description> + <description> + Plays audio that dampens with distance from screen center. + </description> + <tutorials> + http://docs.godotengine.org/en/latest/learning/features/audio/index.html + </tutorials> + <demos> + </demos> + <methods> + <method name="get_area_mask" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_attenuation" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_bus" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_max_distance" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_pos"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_stream" qualifiers="const"> + <return type="AudioStream"> + </return> + <description> + </description> + </method> + <method name="get_volume_db" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="is_autoplay_enabled"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_playing" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="play"> + <return type="void"> + </return> + <argument index="0" name="from_pos" type="float" default="0.0"> + </argument> + <description> + Plays the audio from the given position 'from_pos', in seconds. + </description> + </method> + <method name="seek"> + <return type="void"> + </return> + <argument index="0" name="to_pos" type="float"> + </argument> + <description> + Sets the position from which audio will be played, in seconds. + </description> + </method> + <method name="set_area_mask"> + <return type="void"> + </return> + <argument index="0" name="mask" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_attenuation"> + <return type="void"> + </return> + <argument index="0" name="curve" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_autoplay"> + <return type="void"> + </return> + <argument index="0" name="enable" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_bus"> + <return type="void"> + </return> + <argument index="0" name="bus" type="String"> + </argument> + <description> + </description> + </method> + <method name="set_max_distance"> + <return type="void"> + </return> + <argument index="0" name="pixels" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_stream"> + <return type="void"> + </return> + <argument index="0" name="stream" type="AudioStream"> + </argument> + <description> + </description> + </method> + <method name="set_volume_db"> + <return type="void"> + </return> + <argument index="0" name="volume_db" type="float"> + </argument> + <description> + </description> + </method> + <method name="stop"> + <return type="void"> + </return> + <description> + Stops the audio. + </description> + </method> + </methods> + <members> + <member name="area_mask" type="int" setter="set_area_mask" getter="get_area_mask"> + Areas in which this sound plays. + </member> + <member name="attenuation" type="float" setter="set_attenuation" getter="get_attenuation"> + Dampens audio over distance with this as an exponent. + </member> + <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled"> + If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code]. + </member> + <member name="bus" type="String" setter="set_bus" getter="get_bus"> + Bus on which this audio is playing. + </member> + <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance"> + Maximum distance from which audio is still hearable. + </member> + <member name="playing" type="bool" setter="_set_playing" getter="is_playing"> + If [code]true[/code], audio is playing. + </member> + <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> + The [AudioStream] object to be played. + </member> + <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> + Base volume without dampening. + </member> + </members> + <signals> + <signal name="finished"> + <description> + Emitted when the audio stops playing. + </description> + </signal> + </signals> + <constants> + </constants> +</class> |