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-rw-r--r--doc/classes/AudioStreamPlayer.xml7
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 26d0b1a83d..e880fc1323 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -7,8 +7,7 @@
Plays background audio.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/learning/features/audio/index.html</link>
- <link>http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
</tutorials>
<demos>
</demos>
@@ -48,7 +47,7 @@
</methods>
<members>
<member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled">
- If [code]true[/code] audio plays when added to scene tree. Default value: [code]false[/code].
+ If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code].
</member>
<member name="bus" type="String" setter="set_bus" getter="get_bus">
Bus on which this audio is playing.
@@ -60,7 +59,7 @@
Changes the pitch and the tempo of the audio.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing">
- If [code]true[/code] audio is playing.
+ If [code]true[/code], audio is playing.
</member>
<member name="stream" type="AudioStream" setter="set_stream" getter="get_stream">
The [AudioStream] object to be played.