diff options
Diffstat (limited to 'doc/classes/AudioStreamPlayer.xml')
-rw-r--r-- | doc/classes/AudioStreamPlayer.xml | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index 109b2d9860..7d9fcf3e01 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0-rc1"> +<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.1"> <brief_description> Plays back audio. </brief_description> @@ -8,6 +8,7 @@ </description> <tutorials> http://docs.godotengine.org/en/latest/learning/features/audio/index.html + http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html </tutorials> <demos> </demos> @@ -55,6 +56,9 @@ <member name="mix_target" type="int" setter="set_mix_target" getter="get_mix_target" enum="AudioStreamPlayer.MixTarget"> If the audio configuration has more than two speakers, this sets the target channels. See [code]MIX_TARGET_*[/code] constants. </member> + <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale"> + Changes the pitch and the tempo of the audio. + </member> <member name="playing" type="bool" setter="_set_playing" getter="is_playing"> If [code]true[/code] audio is playing. </member> |