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-rw-r--r--doc/classes/AudioStreamGeneratorPlayback.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/AudioStreamGeneratorPlayback.xml b/doc/classes/AudioStreamGeneratorPlayback.xml
index 8bc8e61869..c16198c5c6 100644
--- a/doc/classes/AudioStreamGeneratorPlayback.xml
+++ b/doc/classes/AudioStreamGeneratorPlayback.xml
@@ -15,7 +15,7 @@
<return type="bool" />
<param index="0" name="amount" type="int" />
<description>
- Returns [code]true[/code] if a buffer of the size [code]amount[/code] can be pushed to the audio sample data buffer without overflowing it, [code]false[/code] otherwise.
+ Returns [code]true[/code] if a buffer of the size [param amount] can be pushed to the audio sample data buffer without overflowing it, [code]false[/code] otherwise.
</description>
</method>
<method name="clear_buffer">
@@ -27,7 +27,7 @@
<method name="get_frames_available" qualifiers="const">
<return type="int" />
<description>
- Returns the number of audio data frames left to play. If this returned number reaches [code]0[/code], the audio will stop playing until frames are added again. Therefore, make sure your script can always generate and push new audio frames fast enough to avoid audio cracking.
+ Returns the number of frames that can be pushed to the audio sample data buffer without overflowing it. If the result is [code]0[/code], the buffer is full.
</description>
</method>
<method name="get_skips" qualifiers="const">