diff options
Diffstat (limited to 'doc/classes/AudioStreamGeneratorPlayback.xml')
-rw-r--r-- | doc/classes/AudioStreamGeneratorPlayback.xml | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/AudioStreamGeneratorPlayback.xml b/doc/classes/AudioStreamGeneratorPlayback.xml index 06c285bff7..1c02dbd3ce 100644 --- a/doc/classes/AudioStreamGeneratorPlayback.xml +++ b/doc/classes/AudioStreamGeneratorPlayback.xml @@ -13,9 +13,9 @@ <methods> <method name="can_push_buffer" qualifiers="const"> <return type="bool" /> - <argument index="0" name="amount" type="int" /> + <param index="0" name="amount" type="int" /> <description> - Returns [code]true[/code] if a buffer of the size [code]amount[/code] can be pushed to the audio sample data buffer without overflowing it, [code]false[/code] otherwise. + Returns [code]true[/code] if a buffer of the size [param amount] can be pushed to the audio sample data buffer without overflowing it, [code]false[/code] otherwise. </description> </method> <method name="clear_buffer"> @@ -37,14 +37,14 @@ </method> <method name="push_buffer"> <return type="bool" /> - <argument index="0" name="frames" type="PackedVector2Array" /> + <param index="0" name="frames" type="PackedVector2Array" /> <description> Pushes several audio data frames to the buffer. This is usually more efficient than [method push_frame] in C# and compiled languages via GDExtension, but [method push_buffer] may be [i]less[/i] efficient in GDScript. </description> </method> <method name="push_frame"> <return type="bool" /> - <argument index="0" name="frame" type="Vector2" /> + <param index="0" name="frame" type="Vector2" /> <description> Pushes a single audio data frame to the buffer. This is usually less efficient than [method push_buffer] in C# and compiled languages via GDExtension, but [method push_frame] may be [i]more[/i] efficient in GDScript. </description> |