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-rw-r--r--doc/classes/AudioStream.xml6
1 files changed, 2 insertions, 4 deletions
diff --git a/doc/classes/AudioStream.xml b/doc/classes/AudioStream.xml
index 96ce53b14f..15662b7eff 100644
--- a/doc/classes/AudioStream.xml
+++ b/doc/classes/AudioStream.xml
@@ -1,16 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStream" inherits="Resource" category="Core" version="3.1">
+<class name="AudioStream" inherits="Resource" category="Core" version="3.2">
<brief_description>
Base class for audio streams.
</brief_description>
<description>
- Base class for audio streams. Audio streams are used for music playback, or other types of streamed sounds that don't fit or require more flexibility than a [Sample].
+ Base class for audio streams. Audio streams are used for sound effects and music playback, and support WAV (via [AudioStreamSample]) and OGG (via [AudioStreamOGGVorbis]) file formats.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="get_length" qualifiers="const">
<return type="float">