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-rw-r--r--doc/classes/AudioServer.xml32
1 files changed, 29 insertions, 3 deletions
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 6dc1600cf2..f063cfe5ce 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioServer" inherits="Object" category="Core" version="3.2">
<brief_description>
- Server interface for low level audio access.
+ Server interface for low-level audio access.
</brief_description>
<description>
- AudioServer is a low level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface.
+ AudioServer is a low-level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html</link>
@@ -177,6 +177,13 @@
<description>
</description>
</method>
+ <method name="get_global_rate_scale">
+ <return type="float">
+ </return>
+ <description>
+ Returns the global rate scale at which audio is being played.
+ </description>
+ </method>
<method name="get_mix_rate" qualifiers="const">
<return type="float">
</return>
@@ -390,6 +397,15 @@
<description>
</description>
</method>
+ <method name="set_global_rate_scale">
+ <return type="void">
+ </return>
+ <argument index="0" name="scale" type="float">
+ </argument>
+ <description>
+ Scales the rate at which audio is played (i.e. setting it to [code]0.5[/code] will make the audio be played twice as fast).
+ </description>
+ </method>
<method name="swap_bus_effects">
<return type="void">
</return>
@@ -407,10 +423,20 @@
<return type="void">
</return>
<description>
- Unlocks the audiodriver's main loop. After locking it always unlock it.
+ Unlocks the audio driver's main loop. (After locking it, you should always unlock it.)
</description>
</method>
</methods>
+ <members>
+ <member name="bus_count" type="int" setter="set_bus_count" getter="get_bus_count">
+ Adds and removes buses to make the number of buses match [code]amount[/code].
+ </member>
+ <member name="device" type="string" setter="set_device" getter="get_device">
+ </member>
+ <member name="global_rate_scale" type="float" setter="set_global_rate_scale" getter="get_global_rate_scale">
+ Scales the rate at which audio is played (i.e. setting it to [code]0.5[/code] will make the audio be played twice as fast).
+ </member>
+ </members>
<signals>
<signal name="bus_layout_changed">
<description>