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-rw-r--r--doc/classes/AudioEffectReverb.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml
index 8c9652eee2..84caa2e373 100644
--- a/doc/classes/AudioEffectReverb.xml
+++ b/doc/classes/AudioEffectReverb.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.2">
<brief_description>
- Adds a Reverb audio effect to an Audio bus.
+ Adds a reverberation audio effect to an Audio bus.
Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.
</brief_description>
<description>
@@ -25,7 +25,7 @@
Output percent of predelay. Value can range from 0 to 1. Default value: [code]1[/code].
</member>
<member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec">
- Time between the original signal and the early reflections of the reverb signal. Default value: [code]150ms[/code].
+ Time between the original signal and the early reflections of the reverb signal, in milliseconds. Default value: [code]150ms[/code].
</member>
<member name="room_size" type="float" setter="set_room_size" getter="get_room_size">
Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1. Default value: [code]0.8[/code].