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-rw-r--r--doc/classes/AudioEffectReverb.xml4
1 files changed, 0 insertions, 4 deletions
diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml
index fbe68cde0e..d931720e88 100644
--- a/doc/classes/AudioEffectReverb.xml
+++ b/doc/classes/AudioEffectReverb.xml
@@ -10,8 +10,6 @@
<tutorials>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
- <methods>
- </methods>
<members>
<member name="damping" type="float" setter="set_damping" getter="get_damping" default="0.5">
Defines how reflective the imaginary room's walls are. Value can range from 0 to 1.
@@ -38,6 +36,4 @@
Output percent of modified sound. At 0, only original sound is outputted. Value can range from 0 to 1.
</member>
</members>
- <constants>
- </constants>
</class>