diff options
Diffstat (limited to 'doc/classes/AudioEffectPitchShift.xml')
-rw-r--r-- | doc/classes/AudioEffectPitchShift.xml | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml index 917556fded..9c28a01650 100644 --- a/doc/classes/AudioEffectPitchShift.xml +++ b/doc/classes/AudioEffectPitchShift.xml @@ -13,23 +13,30 @@ </methods> <members> <member name="fft_size" type="int" setter="set_fft_size" getter="get_fft_size" enum="AudioEffectPitchShift.FFTSize" default="3"> + The size of the [url=https://en.wikipedia.org/wiki/Fast_Fourier_transform]Fast Fourier transform[/url] buffer. Higher values smooth out the effect over time, but have greater latency. The effects of this higher latency are especially noticeable on sounds that have sudden amplitude changes. </member> <member name="oversampling" type="int" setter="set_oversampling" getter="get_oversampling" default="4"> + The oversampling factor to use. Higher values result in better quality, but are more demanding on the CPU and may cause audio cracking if the CPU can't keep up. </member> <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" default="1.0"> - Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves). + The pitch scale to use. [code]1.0[/code] is the default pitch and plays sounds unaltered. [member pitch_scale] can range from [code]0.0[/code] (infinitely low pitch, inaudible) to [code]16[/code] (16 times higher than the initial pitch). </member> </members> <constants> <constant name="FFT_SIZE_256" value="0" enum="FFTSize"> + Use a buffer of 256 samples for the Fast Fourier transform. Lowest latency, but least stable over time. </constant> <constant name="FFT_SIZE_512" value="1" enum="FFTSize"> + Use a buffer of 512 samples for the Fast Fourier transform. Low latency, but less stable over time. </constant> <constant name="FFT_SIZE_1024" value="2" enum="FFTSize"> + Use a buffer of 1024 samples for the Fast Fourier transform. This is a compromise between latency and stability over time. </constant> <constant name="FFT_SIZE_2048" value="3" enum="FFTSize"> + Use a buffer of 2048 samples for the Fast Fourier transform. High latency, but stable over time. </constant> <constant name="FFT_SIZE_4096" value="4" enum="FFTSize"> + Use a buffer of 4096 samples for the Fast Fourier transform. Highest latency, but most stable over time. </constant> <constant name="FFT_SIZE_MAX" value="5" enum="FFTSize"> Represents the size of the [enum FFTSize] enum. |