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Diffstat (limited to 'doc/classes/AudioEffectEQ.xml')
-rw-r--r-- | doc/classes/AudioEffectEQ.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/AudioEffectEQ.xml b/doc/classes/AudioEffectEQ.xml index 908ae956ed..ce5b6de3be 100644 --- a/doc/classes/AudioEffectEQ.xml +++ b/doc/classes/AudioEffectEQ.xml @@ -8,6 +8,7 @@ AudioEffectEQ gives you control over frequencies. Use it to compensate for existing deficiencies in audio. AudioEffectEQs are useful on the Master bus to completely master a mix and give it more character. They are also useful when a game is run on a mobile device, to adjust the mix to that kind of speakers (it can be added but disabled when headphones are plugged). </description> <tutorials> + <link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link> </tutorials> <methods> <method name="get_band_count" qualifiers="const"> |