diff options
Diffstat (limited to 'doc/classes/AudioEffectEQ.xml')
-rw-r--r-- | doc/classes/AudioEffectEQ.xml | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/doc/classes/AudioEffectEQ.xml b/doc/classes/AudioEffectEQ.xml index 908ae956ed..6e4040c16e 100644 --- a/doc/classes/AudioEffectEQ.xml +++ b/doc/classes/AudioEffectEQ.xml @@ -8,6 +8,7 @@ AudioEffectEQ gives you control over frequencies. Use it to compensate for existing deficiencies in audio. AudioEffectEQs are useful on the Master bus to completely master a mix and give it more character. They are also useful when a game is run on a mobile device, to adjust the mix to that kind of speakers (it can be added but disabled when headphones are plugged). </description> <tutorials> + <link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link> </tutorials> <methods> <method name="get_band_count" qualifiers="const"> @@ -18,15 +19,15 @@ </method> <method name="get_band_gain_db" qualifiers="const"> <return type="float" /> - <argument index="0" name="band_idx" type="int" /> + <param index="0" name="band_idx" type="int" /> <description> Returns the band's gain at the specified index, in dB. </description> </method> <method name="set_band_gain_db"> <return type="void" /> - <argument index="0" name="band_idx" type="int" /> - <argument index="1" name="volume_db" type="float" /> + <param index="0" name="band_idx" type="int" /> + <param index="1" name="volume_db" type="float" /> <description> Sets band's gain at the specified index, in dB. </description> |