diff options
Diffstat (limited to 'doc/classes/AudioEffectDistortion.xml')
-rw-r--r-- | doc/classes/AudioEffectDistortion.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml index 600ca93028..6bd8522459 100644 --- a/doc/classes/AudioEffectDistortion.xml +++ b/doc/classes/AudioEffectDistortion.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioEffectDistortion" inherits="AudioEffect" version="4.0"> +<class name="AudioEffectDistortion" inherits="AudioEffect" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Adds a distortion audio effect to an Audio bus. Modify the sound to make it distorted. @@ -9,7 +9,7 @@ By distorting the waveform the frequency content change, which will often make the sound "crunchy" or "abrasive". For games, it can simulate sound coming from some saturated device or speaker very efficiently. </description> <tutorials> - <link title="Audio buses">https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html</link> + <link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link> </tutorials> <members> <member name="drive" type="float" setter="set_drive" getter="get_drive" default="0.0"> |