diff options
Diffstat (limited to 'doc/classes/AudioEffectDelay.xml')
-rw-r--r-- | doc/classes/AudioEffectDelay.xml | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml index 8d317b3c46..9dc61883ab 100644 --- a/doc/classes/AudioEffectDelay.xml +++ b/doc/classes/AudioEffectDelay.xml @@ -1,8 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time. + Two tap delay and feedback options. </brief_description> <description> + Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds. </description> <tutorials> </tutorials> @@ -194,30 +197,43 @@ </methods> <members> <member name="dry" type="float" setter="set_dry" getter="get_dry"> + Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1. Default value: [code]1[/code]. </member> <member name="feedback/active" type="bool" setter="set_feedback_active" getter="is_feedback_active"> + If [code]true[/code] feedback is enabled. Default value: [code]false[/code]. </member> <member name="feedback/delay_ms" type="float" setter="set_feedback_delay_ms" getter="get_feedback_delay_ms"> + Feedback delay time in milliseconds. Default value: [code]340[/code]. </member> <member name="feedback/level_db" type="float" setter="set_feedback_level_db" getter="get_feedback_level_db"> + Sound level for [code]tap1[/code]. Default value: [code]-6 dB[/code]. </member> <member name="feedback/lowpass" type="float" setter="set_feedback_lowpass" getter="get_feedback_lowpass"> + Low-pass filter for feedback. Frequencies below the Low Cut value are filtered out of the source signal. Default value: [code]16000[/code]. </member> <member name="tap1/active" type="bool" setter="set_tap1_active" getter="is_tap1_active"> + If [code]true[/code], [code]tap1[/code] will be enabled. Default value: [code]true[/code]. </member> <member name="tap1/delay_ms" type="float" setter="set_tap1_delay_ms" getter="get_tap1_delay_ms"> + [b]Tap1[/b] delay time in milliseconds. Default value: [code]250ms[/code]. </member> <member name="tap1/level_db" type="float" setter="set_tap1_level_db" getter="get_tap1_level_db"> + Sound level for [code]tap1[/code]. Default value: [code]-6 dB[/code]. </member> <member name="tap1/pan" type="float" setter="set_tap1_pan" getter="get_tap1_pan"> + Pan position for [code]tap1[/code]. Value can range from -1 (fully left) to 1 (fully right). Default value: [code]0.2[/code]. </member> <member name="tap2/active" type="bool" setter="set_tap2_active" getter="is_tap2_active"> + If [code]true[/code], [code]tap2[/code] will be enabled. Default value: [code]true[/code]. </member> <member name="tap2/delay_ms" type="float" setter="set_tap2_delay_ms" getter="get_tap2_delay_ms"> + [b]Tap2[/b] delay time in milliseconds. Default value: [code]500ms[/code]. </member> <member name="tap2/level_db" type="float" setter="set_tap2_level_db" getter="get_tap2_level_db"> + Sound level for [code]tap2[/code]. Default value: [code]-12 dB[/code]. </member> <member name="tap2/pan" type="float" setter="set_tap2_pan" getter="get_tap2_pan"> + Pan position for [code]tap2[/code]. Value can range from -1 (fully left) to 1 (fully right). Default value: [code]-0.4[/code]. </member> </members> <constants> |