diff options
Diffstat (limited to 'doc/classes/AtlasTexture.xml')
-rw-r--r-- | doc/classes/AtlasTexture.xml | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/doc/classes/AtlasTexture.xml b/doc/classes/AtlasTexture.xml index 7150490371..5bc077ef49 100644 --- a/doc/classes/AtlasTexture.xml +++ b/doc/classes/AtlasTexture.xml @@ -1,23 +1,22 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AtlasTexture" inherits="Texture" version="4.0"> +<class name="AtlasTexture" inherits="Texture2D" version="4.0"> <brief_description> Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls. </brief_description> <description> - [Texture] resource aimed at managing big textures files that pack multiple smaller textures. Consists of a [Texture], a margin that defines the border width, and a region that defines the actual area of the AtlasTexture. + [Texture2D] resource aimed at managing big textures files that pack multiple smaller textures. Consists of a [Texture2D], a margin that defines the border width, and a region that defines the actual area of the AtlasTexture. </description> <tutorials> </tutorials> <methods> </methods> <members> - <member name="atlas" type="Texture" setter="set_atlas" getter="get_atlas"> - The texture that contains the atlas. Can be any [Texture] subtype. + <member name="atlas" type="Texture2D" setter="set_atlas" getter="get_atlas"> + The texture that contains the atlas. Can be any [Texture2D] subtype. </member> <member name="filter_clip" type="bool" setter="set_filter_clip" getter="has_filter_clip" default="false"> If [code]true[/code], clips the area outside of the region to avoid bleeding of the surrounding texture pixels. </member> - <member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="0" /> <member name="margin" type="Rect2" setter="set_margin" getter="get_margin" default="Rect2( 0, 0, 0, 0 )"> The margin around the region. The [Rect2]'s [member Rect2.size] parameter ("w" and "h" in the editor) resizes the texture so it fits within the margin. </member> |