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-rw-r--r--doc/classes/ArrayOccluder3D.xml3
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diff --git a/doc/classes/ArrayOccluder3D.xml b/doc/classes/ArrayOccluder3D.xml
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--- a/doc/classes/ArrayOccluder3D.xml
+++ b/doc/classes/ArrayOccluder3D.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ArrayOccluder3D" inherits="Occluder3D" version="4.0">
<brief_description>
+ 3D polygon shape for use with occlusion culling in [OccluderInstance3D].
</brief_description>
<description>
+ [ArrayOccluder3D] stores an arbitrary 3D polygon shape that can be used by the engine's occlusion culling system. This is analogous to [ArrayMesh], but for occluders.
+ See [OccluderInstance3D]'s documentation for instructions on setting up occlusion culling.
</description>
<tutorials>
</tutorials>